Hi Wilhelm,
It appears that the obfuscator we use has renamed the "NGeometry2D" class in the release build. We’ll fix this for the next release. Until then, here’s the source code of the method you need:
/// <summary>
/// Obtains the distance between the specified points.
/// </summary>
/// <param name="pt1"></param>
/// <param name="pt2"></param>
/// <returns></returns>
public static float PointsDistance(NPointF pt1, NPointF pt2)
{
float dx = pt1.X - pt2.X;
float dy = pt1.Y - pt2.Y;
return (float)Math.Sqrt(dx * dx + dy * dy);
}