at Nevron.GraphicsGL.l1IlllII1l.glDeleteTextures(Int32 n, UInt32* textures) at Nevron.GraphicsGL.l1Ill1lI1l.l1IlII11lI(l1l1I1lll texture) at Nevron.GraphicsGL.l1Ill111ll.Dispose() at Nevron.GraphicsGL.l1Ill1l111.Dispose() at Nevron.GraphicsGL.l1Illl1I11.Dispose() at Nevron.GraphicsCore.l1lI1Ill1.l11l1lIlI1() at Nevron.GraphicsCore.l1lI1Ill1.Clear() at Nevron.GraphicsCore.l1lI1Ill1.Finalize()