Hi Ashley,
Best Regards,Nevron Support Team
Thank you for your reply but I do not think it answers my question. After the image is added to the drawing surface how can the end user grab the image and move it around? If a rectangle is added to the drawing surface you can select it and move it. How can I do the same with an image?
Thanks,
Ashley
Hi,
You can control the way the image is rendered with the TextureMappingStyle.MapLayout property of the image fill style. Check out this documentation topic for a list of the supported values.
How do I add an image and then allow the end user to grab the image and resize it? I used the sample code below and the image was added to the viewer but I was not able to select the image and resize it. Is there a way that i can accomplished this.
Dim
path
As
New
NRectanglePath(0, 0, 100, 100)
path.Style =
NStyle()
path.Style.FillStyle =
NImageFillStyle(
"c:\Temp\SomeImage.bmp"
)
nDrawingDocument1.ActiveLayer.AddChild(path)