Hello Brad,
We missed to fix this issue for the case when skin is applied.
In the next release it should be ok.
Please, excuse us for the inconvenience.
Best Regards,Nevron Support Team
Right, I've tried things like:
cmd.Properties.Font =
Nothing seems to help. When I set the 20.0F I can see the extra space in the context menu command height that it has reserved for the font but the font is not being used when drawing the text. Its the same font as the other menu items just centered within that larger space.
I've tried both in code and the VS designer properties box. I also noticed I have the same problem on a NDockingToolbar's text only NCommand. It will reserve the space on the button for the larger font but not draw with it. Changing the font on an NButton or NTextBox works as expected, however.
I've created an NContextMenu that shows as expected. I'd like to specify a different font for just one of my NCommands on the menu to indicate that it is the "default" menu item. (The command which will issue during a double click. Often shown using the current font but bold.) I'm trying to set the font (NCommand.Properties.Font) but it doesn't use it though the menu seems to be reserving space for the font change. Seems like something is preventing the font from being used when drawing it.
Sounds like I'm missing some understanding. I'm using Win7 with the 11.1.17.12 build. How can a default menu item like this be implemented?